Customization

Exoskeletons

 * Name
 * Tactical
 * Movement Customization Tree
 * Utility
 * Lethal
 * Class Ability
 * Class Ability Modifier

Nightstalker

 * Tactical: Phase Dive
 * Utility: Shadestep / Cloak
 * Utility Modifiers:
 * Exit - Combat Roll cloaks the player.
 * Covert - Undetectable when stealthed.
 * Wetworks - Stealths when performing an execution on someone.
 * Prowl - Stealths when crouching.
 * Movement:
 * Triple Jump.
 * Increased Height.
 * Increased Aerial Control.
 * Thrust Jump.

Clockwork

 * Tactical: Shockwave
 * Utility: Trophy Shield
 * Utility Modifiers:
 * Battery - Increases Duration.
 * Phalanx - Destroys explosives.
 * Perxie - Give it to someone else.
 * Conversion - Transform damage absorbed into a shield.
 * Movement:
 * Triple Jump.
 * Increased Height.
 * Increased Aerial Control.
 * Thrust Jump.

Clockwork

 * Tactical: Reactive Armor
 * Utility: Tactical Shield
 * Utility Modifiers:
 * Bull Charge - Sprint with the shield.
 * Absorption - Destroys explosives.
 * Size - Increases the size of the shield.
 * Blastshield - Can fire an explosive projectile from the shield. Has to recharge.
 * Movement:
 * Triple Jump.
 * Increased Height.
 * Increased Aerial Control.
 * Thrust Jump.